Here are some projects and various experiments to explore ideas and develop technical skills as well as some visual effects.
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Au.rganics
Variation based on the ‘Morphganics’ series, where procedural deformations drives both geometry and shader.
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plag.IA.t
A reflection on generative artificial intelligence and intellectual honesty.
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Morphganics
A combination of procedural deformations and morphs drives both geometry and shader.
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Baramcar
Series of paintings featuring wrapping papers from a famous candy, a pretext to share a thought.
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Giant 3D billboard
A quick-and-dirty test on giant 3D billboard.
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Tais-toi et mange
A work inspired by a plaster head discovered during a garage sale.
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Unexpected visit at Château d’Agassac
Experimentation based on château d’Agassac photogrammetry (3D model reconstruction).
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Art gallery
Variation based on my Morphganics series, where a chrome sphere secretly plays a choreography in a art gallery.
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Barrel chair
Evocation of the barrel chair, created in 1954, an emblematic piece of designer Pierre Guariche, using particles connecting together.